Starting the game:

Controls:

A recreation of the (hated & difficult) arcade sequence from the classic Sierra adventure game Space Quest III: The Pirates Of Pestulon. This version may be slightly easier than the sequence in the original DOS game.

**Spoiler Alert (for a game that came out in 1989)**
In Space Quest III: The Pirates of Pestulon, in order to advance past a certain point in the game, the player needed to achieve a score of 1000 points on the Astro Chicken arcade game at the Monolith Burger. The game would then flash a coded message on the screen. If Roger Wilco had the Decoder Ring in his inventory from the Monolith Burger Fun Meal, the message could be decoded.

In this version of the game, the coded message will flash on the screen if you achieve a high enough score. Unfortunately, you do not possess the Decoder Ring so you will not be able to understand it.